Detection by Enemies is a skill based on the Level of Enemy against a Task Difficulty based on the locale. The basic time unit is one week, but time modifiers should be used to keep the chance at 10%
| Area | Difficulty | Description | Example |
| Clear |
14 |
Enemies never present. | Hidden in other country. |
| Outside |
12 |
Enemies almost never present. | Outside jurisdiction. |
| Watched |
10 |
Rare enemy presence. |
Policing of really bad neighbourhoods. |
| Patrolled |
8 |
Sporadic enemy presence. |
Policing of normal neighbourhoods. |
| Guarded |
6 |
Enemies often present. |
Policing of important neighbourhoods. |
| Checkpoint |
3 |
Enemies always present. | Airport security. |
| Core |
1 |
Enemies always present, in numbers. |
Enemy core area, Police department. |
Half the level (u) of any distinctive appearance/trait is a plus to the Enemy Level.
Roll Disguise against Difficulty 5 (hide behind non-obvious disguise) to get a +1 (or success level) to the Difficulty.